Magic Leap
Workshop was a spatial collaboration product for Magic Leap 2.
My part of Workshop was shared annotation, menus, tutorials, code-driven motion, and reusable product systems, from interface and interaction design through implementation.
The product supported open-ended sessions around live data, 3D presentations, prototyping, and design review.
Workshop interface systems
Annotation tools, session settings, and spatial state changes.
The controller diagram places the pen, pin, arrow, text, and shape tools beside the annotation toolbar UI. The Experience Mode panel shows the choice between Workshop and Map modes with the session control bar.
The state-transition diagram follows a shape moving from state B to state A on a dotted ground plane.



Workshop
A team in headsets around the same content.
Several people in Magic Leap 2 headsets could work around the same spatial content at once — the case the shared annotation and menu systems had to hold up under.

